Live directory · checked Oct 17, 2026

Every fan & AI port of a classic game.

Browser versions, PC ports and mod platforms rebuilt by fans. For each one: does it work today, where you can play it, and what you need. No downloads, no ROMs, just the facts.

ports tracked
26
playable today
19
need no game files
12
taken down
5
This week

New ports

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BO1 Zombies (vel.gg)

Black Ops 1 Zombies running in a browser tab, with all ten maps from Nacht der Untoten to Moon, solo or in an online lobby. No game files needed.

Working

Contemporary Conflict: Global Flashpoint (OVZ)

Browser multiplayer shooter that began as an AI-built Modern Warfare 2 port called OVZ. Now renamed Contemporary Conflict, with two maps, bots and online matches.

Working

Diablo Web

The original 1996 Diablo in a browser tab, built on the devilution engine reconstruction and DiabloWeb. Free shareware demo built in; the full game uses your own MPQ.

WorkingPhone

God of War III Remastered for PC (gow3_pc)

An unofficial native PC port of God of War III Remastered (PS4) for Windows and Linux: the original code runs on the CPU with a custom runtime and Vulkan graphics. Needs your own dump.

WorkingOwn copy

GTA: Vice City WASM Port

GTA: Vice City running in a browser tab via WebAssembly, built on the reVC engine reimplementation. Works offline after a one-time import of your own game files.

WorkingOwn copyPhone

Halo CE Mobile (HCEMobile)

Halo: Combat Evolved rebuilt from the fan decompilation as an installable web app for iPhone, Android and computers, with matchmaking and co-op. Needs your own Xbox disc image.

WorkingOwn copyPhone
Directory

All ports

26 ports

BO1 Zombies (vel.gg)

Black Ops 1 Zombies running in a browser tab, with all ten maps from Nacht der Untoten to Moon, solo or in an online lobby. No game files needed.

Working

Contemporary Conflict: Global Flashpoint (OVZ)

Browser multiplayer shooter that began as an AI-built Modern Warfare 2 port called OVZ. Now renamed Contemporary Conflict, with two maps, bots and online matches.

Working

Diablo Web

The original 1996 Diablo in a browser tab, built on the devilution engine reconstruction and DiabloWeb. Free shareware demo built in; the full game uses your own MPQ.

WorkingPhone

God of War III Remastered for PC (gow3_pc)

An unofficial native PC port of God of War III Remastered (PS4) for Windows and Linux: the original code runs on the CPU with a custom runtime and Vulkan graphics. Needs your own dump.

WorkingOwn copy

GTA: Vice City WASM Port

GTA: Vice City running in a browser tab via WebAssembly, built on the reVC engine reimplementation. Works offline after a one-time import of your own game files.

WorkingOwn copyPhone

Halo CE Mobile (HCEMobile)

Halo: Combat Evolved rebuilt from the fan decompilation as an installable web app for iPhone, Android and computers, with matchmaking and co-op. Needs your own Xbox disc image.

WorkingOwn copyPhone

Halo CE Web

Halo: Combat Evolved rebuilt from the community decompilation and running in a browser tab, with online multiplayer. Needs your own Xbox disc image.

WorkingOwn copy

PES 6 Web Online

Pro Evolution Soccer 6 for PSP recompiled to WebAssembly and playable in a browser tab, free, with touch controls, option files and online rooms.

WorkingPhone

Pixelsuft hl (Xash3D in the browser)

Half-Life and Opposing Force running in a browser through an Emscripten build of the Xash3D FWGS engine, made by Pixelsuft in 2021. Loads its data from the site.

Working

Quake II on q2.pieter.com

Quake II deathmatch in a browser tab on Pieter Levels' server, running on the FTE engine in WebAssembly. Up to 8 players, bots fill empty slots, no install.

Working

Quake III Arena on q3.pieter.com

Quake III Arena deathmatch in a browser via Q3JS (ioquake3 in WebAssembly) on Pieter Levels' server. Uses the official demo data, has bots, works on phones.

WorkingPhone

QuakeWorld on q1.pieter.com

QuakeWorld deathmatch in a browser tab: the FTE QuakeWorld engine in WebAssembly connected to a live server, using the shareware episode. No install, no own files.

Working

ReSkate

Open-source fan mod platform for EA's skate.: offline play, your own lobbies and dedicated servers, and Thunderstore mods.

WorkingOwn copy

Return to Castle Wolfenstein on rtcw.pieter.com

Return to Castle Wolfenstein multiplayer in a browser: the iortcw engine built to WebAssembly with Wwasm, a live server and Omni-bot bots. About 380 MB first load.

Working

skate. 3 Fan Game (browser)

A Rust/WebAssembly fan engine that plays Skate 3 in the browser, with online sessions and a phone-friendly Mobile mode. Needs your own converted copy of Skate 3.

WorkingOwn copyPhone

Surfd (Classic surf)

A free browser surf game that recreates Counter-Strike: Source surf movement (66 tick) from scratch, with real community surf maps, leaderboards and online servers.

Working

The Simpsons: Hit & Run WASM

The PC version of The Simpsons: Hit & Run running in a browser via WebAssembly and WebGL, streaming game data on demand. No install and no own game files needed.

Working

Urban Terror on ut.pieter.com

Urban Terror 4.3, FrozenSand's free tactical shooter, running in a browser tab on an ioquake3-based engine in WebAssembly with a live multiplayer server. Not Unreal Tournament.

Working

WebXash (Counter-Strike 1.6 and Half-Life)

A browser front end for the Xash3D FWGS WebAssembly port that runs Counter-Strike 1.6 and Half-Life from your own game folder, plus a few Half-Life demos.

WorkingOwn copy

Skate × Rust

A browser skateboarding mash-up set on the Rust map, now inside the Global Terror (TERRORDOTNET) site and locked to paying members since October 2026.

Down

WebWars (Hedgewars in the browser)

WebWars is a fan port of the free, open-source artillery game Hedgewars to WebAssembly, with hotseat and online rooms on the real Hedgewars server. Down since its domain broke.

Down

Cheese Cube (browser remake)

A browser remake of the Black Ops III custom Zombies map Cheese Cube by Luckey Faraday. Offline since the Activision DMCA notices of 2026-10-10.

Taken down

Claude of Duty: Vibe Slops II

Luckey Faraday's AI-built Three.js shooter on the Black Ops II map Hijacked, with bots. Taken down by Activision DMCA on 2026-10-10; the site now shows only that notice.

Taken down

GTA 5 Browser Port (playgta5.com)

An unofficial GTA V browser port on playgta5.com went viral on 6 October 2026 and was taken offline within hours. There is no working browser version.

Taken down

Kino der Toten (browser remake)

Luckey Faraday's Three.js remake of the Black Ops Zombies map Kino der Toten, built from the game's own assets. Taken down by Activision DMCA on 2026-10-10.

Taken down

Moon Zombies (browser remake)

A Three.js browser remake of the Black Ops Zombies map Moon by Luckey Faraday. Activision had it taken down by DMCA on 2026-10-10.

Taken down
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FAQ

Good questions

Short answers about where these ports come from and how we track them. The long version: how AI and WebAssembly brought old games back.

Why are so many old games suddenly being ported?

AI coding assistants now help fans read decompiled code, write glue code and fix bugs much faster, and WebAssembly lets that code run in a browser. Projects that used to take years now appear in weeks.

Are these ports official?

No. Every entry here is a fan or community project. None of them are made or endorsed by the original publisher, and PortedGames is not affiliated with any of them.

Do you host any games or downloads?

No. We do not host files of any kind. We link to the port author's own site or repository, and we never link to game files, ROMs or ISOs.

Why do some ports need my own game files?

Many ports only rebuild the engine or code. The game's art, sound and levels still belong to the publisher, so you have to supply them from a copy you own.

How do you know if a port still works?

A script requests every port's official link each day and records the result and the date. Status means: Working, Slow, Down, or Taken down (removed by the author or after a takedown request).